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Funnier still, it's probably aged the best of the American PS1 launch titles. It's also on Saturn and Jaguar! Zeloz - One of the only good-looking games on the Jaguar, and wouldn't ya know it, it still looks and runs better on other consoles. In particular, I like the Playstation version, but mostly because that's all I've played. Rayman is a platformer with character, charm, great music, and interesting level design. jetstorm4 - This is one of those childhood platformers that has really held up over time. Also, it was so difficult that I shamefully had to resort to the game's 99 lives code. Pixel_Crusher - Much before Rayman Origins, the first Rayman game was the perfect showcase on how to make a platformer that delivered in both gameplay and presentation. Now, about that cliffhanger ending.Ĭhosen by: Pixel_Crusher, jetstorm4, Zeloz Either way both are fantastic games and you can't go wrong with either. 2 is the traditional bigger, better, vaster sequel, but lacks a the charm that the smaller, more intimate setting of the original had. Rhete - I'm still torn if I like this game or the original more. More weapons, better designs, more humor, more Tron, more everything and better everything. The exact opposite is true of Mega Man Legends 2 (or so I recall, anyway: I borrowed and played it only once, years ago). Pitchfork - Oddworld: Abe's Exoddus was basically Abe's Oddysee 1.5: More Levels, and despite the added gloss and gizmos, it added up to something somewhat less than the first. Still, the fundamentals of buster parts and subweapons is as enjoyable as ever. Voodoo Groove - Fixed up some issues with the original and made a bunch of weapons better/easier to use, but lacked that sense of exploring a huge dungeon like the first game. I prefer its more restrained successor, but there's a lot to appreciate about Radiant Silvergun, between the mess of boss fights, the variety of weapons, and the fascinating structure.Ĭhosen by: Voodoo Groove, Pitchfork, Rhete Radiant Silvergun is rough, raw, and beautiful because of it.Ĭrono Maniac - It's funny that the only Treasure games with an interesting storyline are the shmups. The result is a crazy shmup with a time travel storyline, tons of weird weapons, including a sword that cuts bullets, and a nearly non-stop parade of bosses. Rhete - In the 16 bit days Treasure was all about the action platformer, with Radiant Silvergun they applied their brand of action to the shoot em up. But it isn't worth the prices I've seen it sell for. The meat of Radiant Silvergun is the dozens of boss battles culminating in a fight with Double Pyramid God.
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Most of the "levels" are relatively short sections allowing you to shoot enemies to power up your weapons. Sunburstbasser - If G-Darius didn't have enough awesome boss fights for you, Radiant Silvergun should do the trick. Chosen by: sunburstbasser, Rhete, Crono Maniac
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